Mental Health and Indie Game Development
Mental health in games is emerging as an increasingly important topic across all aspects of the game industry. This talk not only provides an overview of some of the common mental health challenges that face developers of all types, but also the challenges it introduces when it comes to developing leaders and support structures in the indie community.
Eve Crevoshay joined Take This in 2018. She is a 15-year veteran of the nonprofit sector, with a focus on fundraising and executing strategy. Her background spans education, social services, and the arts, and she is committed to identifying and enabling systemic change. Eve is a member of the advisory boards for GDC (in the advocacy track) and The International Game Summit on Mental Health (TIGS.ca), and the recipient of the inaugural GamesBeat Up and Comer award (2020). She’s also a yoga teacher, avid gardener and cook, and gamer. She lives in the Seattle area with her husband, daughter, and dog.
- Timezone: America/New_York
- Date: Oct 19 2020
- Time: 3:00 pm - 3:45 pm