[Rerun] Nominee: MORSE
Presenting the 2020 IndieCade Nominees: MORSE
Step into the shoes of Ida Brockett, a working class telegraphist using timing, tactics, teamwork and telecommunications to break the attrition of the Great War. Batter trenches, sink ships and shred recon planes all whilst learning a lost language. In between your shifts, wander the grounds of the manor in-between and get to know the other women working on the base.
Can you change the world with the push of a button?
.– …. .- – / …. .- – …. / –. — -.. / .– .-. — ..- –. …. –
Morse is a minimalist strategy game with rich narrative elements currently in development for Mobile and Desktop. The game orients around using Morse Code to send transmissions, calling down artillery strikes on land, air and sea. As you tap out dots/dashes and create up to 36 different combinations of code, you’ll become more proficient at the language and in turn discover secrets, decode messages and unlock missions.
The game itself is accompanied by a wooden cabinet housing a custom controller, which allows a much more tactile and cathartic experience of pushing spring loaded buttons and tapping away on a makeshift Morse Key.
A major inspiration for the project came from historian Mar Hicks, who wrote “Programmed Inequality”, a book about the prominent role women played in the rise of computing, their historical erasure and how the dismissal of the majority female workforce contributed to the collapse of the British computing industry.
- Timezone: America/New_York
- Date: Oct 18 2020
- Time: 6:00 am - 6:45 am