Private Readings: Monster Cards, Gentle Oracle Bird, I Ching Fortune Telling
Overall: The history and cultural framing of games has long been tied to practices of divination and fortune-telling. Have a private reading with three indie devs, Zack Wood-Monster Garden, Fangnan Ma – iChing Fortune-Telling, Shing Yin Khor – The Gentle Oraclebird.
Zack Wood: For hundreds of years people have been using cards like Tarot and Lotería to get insight into their lives — you could even say they are a form of procedural story-telling that can be used for all sorts of purposes. Zack Wood created original cards using characters from his game Monster Garden for a fun, new take on this ancient tradition of card divination. Join him for a session to get a fresh perspective on a situation, check the status of a project, get an idea for your next game – or just for a general reading! Either way, you’ll be sure to get a delightful message through the colorful cast of monster characters.
Fangnan Ma is an animator, illustrator, game designer and a Ph. D candidate in Wuhan University of Technology (China), she got a bachelor of Art in Huazhong Normal University and a MFA at Wuhan University of Technology. Her table-top game iChing Fortunetelling was nominated in IndieCade 2017 and shown at The Japanese-American Museum in Los Angeles to the public at the first time. She also worked as a visiting scholar at Northeastern University in the college of Art, Media and Design in 2018, where she met many talented game designers and researchers in Boston. Now, she works and lives in Wuhan and Shanghai. Her research interests is digital experimental animation and the new media art, which is also the theme of her dissertation. She is planning to combine the indie game she designed with some digital art form and remake it when she finished her Ph. D dessertation.
Shing Yin Khor
Shing Yin Khor is an Ignatz-winning cartoonist and installation artist exploring personal narrative, new human rituals, and collaborative worldbuilding through graphic novels and large art structures. They create work at the intersection of race, gender, immigrant stories, and queerness, inspired by old museums, scientific illustration, cabinets of curiosities, Americana, old maps, and the horrors of colonial era collecting. They founded and direct the immersive installation collective Three Eyed Rat, which has built space desert apothecaries at Burning Man, lumberjack-themed bars at XOXOfest, decrepit space salvage stations in the forest with a hundred children, and nomadic oracle carts manned by birds. They were the production designer on Capital W’s Hamlet-Mobile, which won an Indiecade award in 2016, and their own installation The Gentle Oraclebird appeared at Night Games in 2019.
“Zack Wood made a video game about befriending monsters called “”Monster Garden”” that is available on Steam and itch.io. Now he’s working on cards for procedural story-telling activities like Tarot-style card readings.
Zack presented a physical game he helped create called “”Surrender”” at Indiecade: EU in 2016, and at Indiecade: EU 2017 he led a session of simple and fun physical games. He has led various physical game workshops, experience sessions, and game jams.
Zack is from the US and is currently based in Japan.”
- Timezone: America/New_York
- Date: Oct 19 - 20
- Time: 10:00 pm - 12:00 am