[Rerun] Nominee: Swordswallower
Presenting the 2020 IndieCade Nominees: Swordswallower
Swordswallower is a surreal, psych-goth action platformer where players traverse and fight only by throwing their massive enchanted sword. The player can’t jump, instead launching their sword into the environment and pulling themselves toward it with tremendous force. Around this unique mechanic is built a mysterious and hostile fantasy world that unfolds in every direction. This vast and intricate environment requires players to be constantly on their toes, and the speed and ferocity of the game means anything and everything is a potentially deadly threat.
You play an enslaved sculptor, who has spent years locked in a tower sculpting statues of her master. When she suddenly finds herself inhabiting one of her statues, she escapes, and sets out seeking revenge and answers. During her pursuit, she will switch bodies repeatedly, with each body being a progressively more disturbing projection of her subconscious. The game plays out like a psychedelic thriller that explores the character’s perception of herself and her place in this dreamlike world.
Swordswallower is part of the 2020 NYU Game Center Incubator, a highly competitive program that financially supports developers to work full-time during the summer. We are currently looking for a publisher to both support us while we finish the game and distribute it when it’s finished next year.
- Timezone: America/New_York
- Date: Oct 22 2020
- Time: 3:00 am - 3:45 am
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