Glen Pawley
About Speaker
"Growing up on the tiny island of Malta in Europe, I was hundreds of miles of ocean away from any games company at the time. So I turned my teenage fascination with programming small text and 2D games into a professional career in business software development. In 2006, while my career was going through a quiet period, I wrote and self-published FastCrawl. This was a quick-play hack-and-slash in which I tried to be innovative by compressing the typical mechanics of an RPG into a 30 minute experience. With age, I have learnt that what I enjoy most in games is either a good story, or the thrill of understanding how a complex set of systems work and interact. In 2014, I was unable to resist the siren call of working on another game and started work on Star Dynasties. This project would marry my interests in politics, human nature, and gaming, by building a strategy game focused on the human narratives of being a king." Twitter @StarDynasties