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  • FINALIST GAMES
  • AWARD WINNING GAMES
  • PRESENTERS
    • SPEAKERS
    • STREAMERS
  • TWITCH↗
  • SPONSOR BOOTHS
    • USC GAMES
    • Samsung Developers
    • LabX
    • ArtCenter College of Design
    • Bradley University Department of Interactive Media
    • DvG
    • MIT PRESS
    • LCAD
    • SAG/AFTRA
  • INFO
    • PRESS
    • BE A SPONSOR
    • INDIECADE.COM↗
    • MEMBERSHIP
    • THANK YOU

Holly Gramazio

http://hollygramazio.net

About Speaker

"Holly is a writer, curator and game designer, originally from Adelaide, South Australia and currently based in London. She's curated events including Now Play This, a festival of experimental game design; Game Changers, an exhibition at Somerset House looking at how games are transformed over time by their players; and the Hide&Seek Sandpit, a night for artists and game designers to try out new physical games. She's made work independently, as part of Matheson Marcault with colleague Sophie Sampson, and as Lead Game Designer at Hide&Seek. These projects include Art Deck, a collaborative drawing game originally commissioned by NYU for No Quarter; One Easy Step, a playable installation transforming the Quad at King's College London with patterns and mirrors; and 99 Tiny Games, a series of ninety-nine site-specific games, with rules on posters installed at 99 locations across London. Her recent writing includes working with Bernie De Koven to complete his final book, ""The Infinite Playground""; writing the videogame ""Dicey Dungeons""; and ""How To Play"", a series of wide-ranging essays for Wellcome Collection looking at play in different physical contexts."

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