Propaganda is a board game that unravels contemporary methods of control and manipulation that structure what we accept as reality. This game ultimately suggests that one story is not the only story, but a story that happened to win the game of propaganda. Grasping current events in the perspective of a propagandist, players establish loyalties and target audiences
in order to build power -for power produces and silences ‘truths’ – and increase the number of followers, which will make their perspective win. Beside strategic decisions, players encounter lucky and unlucky moments extracted from our post-truth era, including hashtag movements, conspiracy theories and data protection laws.
Creator and Designer
London-based experience information designer, interested
in the intersection of documentary filmmaking and games.
IF YOU WOULD LIKE TO KNOW MORE:
|Short Artist Talk and Conversation|
|Livestream of Gameplay|
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